Keith Devens .com |
Sunday, October 12, 2008 | ![]() |
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Born Free wrote:
Breyten (http://bje.nu/) wrote:
You could dual-license it. BSD/MPL? (I'm not entirely into OSS licences too;)
Keith (http://keithdevens.com/) wrote:
Argh! Dual license? I can't even figure out one!
I don't even know how that would work. Your suggestion might have merit, but I don't think it gets me any closer to where I want to be.
G wrote:
BSD?
Open Source Licenses:
http://www.opensource.org/licenses/index.php
Keith (http://keithdevens.com/) wrote:
I don't like the BSD license because it says the people who use the software (i.e. if they redistribute in binary form) have to make note of the fact that they use it, and it doesn't contain the provisions about redistributing modified source I stipulated above.
I kind of like the Zlib license and the Artistic license, though the Artistic license contains some stuff I don't want, and I'm not sure the Zlib license says enough even though I really like the spirit of it.
Keith (http://keithdevens.com/) wrote:
In fact, I'm discovering my license is "more free" than many of the most free licenses. The only thing I care about is that the original source of the code, and that the code was changed, is made clear when modified source is distributed. Others require you to state that you've used the software as part of your product and contain other provisions my license doesn't.
Feel free to post a comment below. Please see my comment policy.
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Check out the ID Software agreements at www.idsoftware.com.
They allow anyone to modify and distribute code on their old games, and provide access to copies of the source code.
At least, they did the last time I looked.